· Golf Metrics
Understanding Strokes Gained Around the Green: The Scoring Rescue Zone
Most golfers think putting is where they lose strokes. The data tells a different story. Around the green is where mid-handicappers hemorrhage scoring potential without realizing it.

Every golfer misses greens. PGA Tour players miss about 5 per round. A 15-handicap misses 10 or more. What happens after those misses determines whether you save par or card double bogey. Strokes gained around the green (SG:ATG) measures exactly this: your ability to recover from short range and limit damage when your approach falls short.
This is the third piece in our strokes gained category series, following off the tee and approach. If you haven’t read the full category guide yet, that’s a good starting point for the overall framework.
What Qualifies as “Around the Green”
SG:ATG covers shots played from within approximately 30 yards of the green edge where the ball is not on the putting surface. This includes:
- Chip shots from the fringe or apron
- Pitch shots from 10 to 30 yards out
- Bunker shots from greenside sand
- Flop shots over bunkers or obstacles
- Bump-and-run shots from tight lies near the green
The moment your ball is on the putting surface, any remaining strokes shift to the putting category. And once you’re farther than 30 yards out targeting the green, those shots count under approach. The around-the-green zone is a narrow band, but the shots inside it punch well above their weight in scoring.
A typical round involves 6 to 12 around-the-green shots, depending on how many greens you miss. If you’re hitting 8 greens in regulation (GIR), you’re probably facing 8 to 10 short game situations per round. Each one has real consequences.
How SG:ATG Is Calculated
The formula follows Mark Broadie’s expected strokes model. You compare the expected strokes from your starting position to the expected strokes from where the ball ends up, minus the one stroke you used.
Say you’re in a greenside bunker, 15 yards from the pin. Expected strokes from this position: about 2.53. You splash out to 8 feet. Expected strokes from 8 feet on the green: about 1.50.
Your strokes gained: 2.53 - 1.50 - 1 = +0.03 strokes.
That’s basically average — a functional bunker shot that doesn’t hurt you.
Now say you blade it across the green into the rough on the other side, 12 yards away. Expected strokes from that spot: about 2.60.
Your strokes gained: 2.53 - 2.60 - 1 = -1.07 strokes.
One bad bunker shot just cost you a full stroke. And you’re now facing another around-the-green shot, which means the damage can compound.
The positive scenario: same bunker shot, but you land it to 3 feet. Expected strokes from 3 feet: about 1.04.
Your strokes gained: 2.53 - 1.04 - 1 = +0.49 strokes gained.
That’s a half-stroke gain from a single chip. Over 8 short game opportunities per round, the range of outcomes in this category is enormous.
What Your SG:ATG Numbers Mean
Here’s how to interpret SG:ATG per round against PGA Tour baselines:
| SG:ATG per Round | What It Means |
|---|---|
| +1.0 or higher | Tour-elite short game. Phil Mickelson territory. |
| +0.5 to +1.0 | Excellent. Short game is a consistent scoring weapon. |
| -0.3 to +0.5 | Tour average range. Solid recovery skills. |
| -1.0 to -0.3 | Below average. Short game is costing you 0.5-1.0 strokes per round. |
| -2.0 to -1.0 | Significant weakness. You’re leaving strokes around every green you miss. |
| Below -2.0 | Major issue. Likely compounding errors, with bad chips leading to worse putts. |
Amateur numbers look different. A 15-handicap typically runs SG:ATG around -1.5 to -2.5 against scratch. A 10-handicap is closer to -1.0 to -1.5. Single-digit handicaps hover around -0.5 to -1.0. The range is smaller than approach because there are fewer around-the-green shots per round, but the per-shot impact can be brutal.
Why SG:ATG Beats “Up and Down” Percentage
Up and down percentage is the traditional metric for short game. You missed the green, and you either got the ball in the hole in two strokes (one chip + one putt) or you didn’t. It’s a clean binary, but it misses important nuance.
Consider two golfers who both fail to get up and down from a greenside bunker. Golfer A blasts to 15 feet and two-putts. Golfer B skulls it across the green, chips back to 10 feet, and one-putts for a lucky bogey save. Both show as “no” on the up-and-down stat. But Golfer A played the situation far better — a 15-foot two-putt from a bunker is a reasonable outcome. Golfer B got lucky, and the catastrophic bunker shot is hidden from the stats.
SG:ATG captures this. Golfer A’s bunker-to-15-feet costs about 0.3 strokes. Golfer B’s skull across the green costs over a full stroke, even though the putts happened to even out.
There’s a flip side too. A golfer who chips to 25 feet and sinks the putt shows 100% up-and-down. But the chip was mediocre — the putt bailed them out. SG:ATG separates chip quality from putt quality, so you know which skill actually needs attention.
The Three Factors That Drive SG:ATG
Short game strokes gained breaks down into three main skill areas. Knowing which one is dragging your numbers down tells you where to practice.
1. Contact Quality
The biggest separator at the amateur level. Can you make clean contact on a chip or pitch and produce a predictable result? Thin shots, fat shots, and skulls are catastrophic from 20 yards because they send the ball nowhere near the target. A chunked chip from the fringe that moves 3 yards costs you about 0.5 to 0.8 strokes. A skulled wedge across the green costs a full stroke or more.
Broadie’s data shows that amateurs’ worst short game shots are dramatically worse than their worst full-swing shots, adjusted for distance. A 20-handicapper’s bottom-10% chips produce outcomes equivalent to hitting a full shot sideways into the trees.
2. Distance Control on Chips and Pitches
Once you can make clean contact, the next factor is landing the ball the right distance. On a 20-yard pitch, the difference between leaving it 6 feet from the hole versus 20 feet changes your expected remaining strokes by about 0.4. Over a round with 8 chip shots, poor distance control on just half of them adds up to roughly a full stroke lost.
Tour players average about 7 feet from the hole on standard greenside chips. A 10-handicapper averages about 15 feet. A 20-handicapper averages 22 feet or more. That gap is mostly distance control, not direction.
3. Lie and Shot Selection
Not all around-the-green lies are equal, and choosing the wrong shot for the lie is a common amateur mistake. A ball sitting down in thick rough requires a different technique than a tight fairway lie near the green. Playing a bump-and-run when you need to carry a bunker, or attempting a flop shot when a simple chip would work, adds unnecessary risk.
Your golfity data will show outcomes by lie type and distance, which helps you spot patterns. Maybe you’re decent from the fringe but struggle from bunkers. Maybe your 20-yard pitches are solid but anything under 10 yards gives you trouble. Those are the patterns you can actually do something about.
How to Improve Your SG:ATG
Eliminate the Disasters
Sort your around-the-green shots by strokes gained in golfity and look at the worst ones. Your three or four worst short game shots per round probably account for -2.0 to -3.0 strokes. These aren’t the chips that end up 20 feet away — those are mediocre but survivable. The real damage comes from the ones that don’t reach the green or fly it entirely, leaving you in a worse position than where you started.
Fixing these doesn’t require a Phil Mickelson short game. It requires avoiding the catastrophic miss. A boring chip to 15 feet is fine. A chunk that moves 4 yards is not.
Practice the Shot You Hit Most
Look at your data and find your most common around-the-green distance and lie. For most golfers, it’s a 10-15 yard chip from light rough just off the green. If you’re going to spend 30 minutes on short game, spend 20 of those minutes on that specific shot. Dial it in so thoroughly that it becomes automatic.
Get Honest About Bunker Play
Bunker shots carry the highest variance in SG:ATG for amateurs. The expected strokes from a greenside bunker are already elevated (around 2.4 to 2.7 depending on distance), so a decent exit only breaks even. But a failed bunker shot, one that stays in the sand or flies the green, wrecks your scorecard. If your data shows bunker shots consistently costing you more than 0.5 strokes each, that’s a targeted skill worth investing in.
Use the Right Metric to Guide Practice
Track your short game separately from putting. Many golfers conflate the two into “scoring around the green” and can’t tell whether they’re chipping poorly or putting poorly after chips. golfity splits these into separate strokes gained categories, so you get a clean read on each skill.
SG:ATG vs. Other Categories
Around the green is typically the third-largest category by scoring impact for amateurs, behind approach and off the tee. A 15-handicap loses about 2 strokes per round around the green versus scratch, compared to 5 on approach and 3 off the tee.
But the per-shot impact is the highest of any category. Because there are fewer around-the-green shots (maybe 8 per round versus 14 approach shots), each individual chip or pitch carries more weight per shot. One great up-and-down can shift your SG:ATG for the round by +0.4 or more. One disaster drops it by a full stroke.
For low-handicap golfers trying to get to scratch, around the green often becomes the swing category. Their approach and driving numbers are respectable, and their putting is decent. The short game is where the last few strokes hide. Mark Broadie’s research confirms this: the gap between a 5-handicap and a scratch player is disproportionately concentrated in the around-the-green and approach categories.
Start Tracking Your Short Game
Recording around-the-green shots in golfity gives you SG:ATG automatically. Note where you’re chipping from (distance and lie), and where the ball finishes. The app calculates expected strokes for each position and shows you exactly how your short game stacks up.
After 15 or more rounds, your data will reveal clear patterns. You’ll know whether bunker play, distance control, or contact quality is the primary issue. From there, build a practice plan that targets the shots costing you the most strokes, not the ones you enjoy practicing.
The short game is the only area where a single shot routinely swings half a stroke in either direction. That alone makes it worth measuring.





